﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;

namespace PressMenu2
{
    public class MyInput
    {
        private MyKeyboard keyboard;
        internal MyKeyboard Keyboard
        {
            get { return keyboard; }
        }

        private MyMouse mouse;
        internal MyMouse Mouse
        {
            get { return mouse; }
        }

        public void Update()
        {
            mouse.Update();
            keyboard.Update();
        }

        public MyInput()
        {
            mouse = new MyMouse();
            keyboard = new MyKeyboard();
        }
    }
}
